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You may play an additional land on each of your turns.
Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Lands you control are every basic land type in addition to their other types.
At the beginning of each player's upkeep, that player adds . Until end of turn, they don't lose this mana as steps and phases end.
At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
You may play two additional lands on each of your turns.
At the beginning of each player's upkeep, that player sacrifices a nonbasic land of their choice.
At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature can't attack or block unless you have the city's blessing.
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Play with the top card of your library revealed.
You may play lands from the top of your library.
At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.
Lands you control enter the battlefield untapped.
At the beginning of your end step, the topmost land card in your library perpetually gains "Whenever this land is tapped for mana, add an additional ."
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
At the beginning of each upkeep, untap all creatures and lands.
Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.