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When this creature enters, return target instant or sorcery card from your graveyard to your hand.
When this creature enters, you may return target sorcery card from your graveyard to your hand.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, you may return target red sorcery card from your graveyard to your hand.
When this creature enters, you may return target blue instant card from your graveyard to your hand.
Flying
When this creature enters, return target Spirit, instant, or sorcery card from your graveyard to your hand.
When this creature enters, return target noncreature, nonland card from your graveyard to your hand.
When this creature specializes, you may sacrifice another creature or an artifact. When you do, return target instant or sorcery card from your graveyard to your hand.
When this creature enters, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand.
At the beginning of each end step, if you cycled two or more cards this turn, return this card from your graveyard to your hand.
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Flash
When this creature enters, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
When this creature dies, you may pay . If you do, return another target creature card from your graveyard to your hand.
When this creature enters, if was spent to cast it, return target creature to its owner's hand.
This spell costs less to cast if there is a land card in your graveyard.
When this creature enters, you may have it deal 2 damage to target creature.
When this creature enters, you may cast target instant or sorcery card from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
When this creature enters, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.
Trample
This creature enters with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.