360 results — page 1 of 20
When this creature enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever this creature attacks, roll a d20.
1—9 | Create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
10—19 | Create two Treasure tokens.
20 | Create three Treasure tokens.
Flying
Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Choose a Background (You can have a Background as a second commander.)
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this token: Draw a card.")
When this creature enters, if you cast it, add .
When this creature enters, create a 4/4 red Dragon creature token with flying.
When this creature enters, create two 1/1 red Goblin creature tokens.
Flying, trample
Whenever this creature attacks, create a Treasure token.
When this enchantment enters, create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
Flying, haste
Whenever this creature attacks or becomes the target of a spell, create a Treasure token.
Treasures you control have ", Sacrifice this artifact: Add two mana of any one color."
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When this creature enters, if it was bargained, add four mana in any combination of colors.
: This creature deals 1 damage to any target.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters or dies, create two 1/1 red Goblin creature tokens.
When this creature enters, you may discard a card. If you do, draw a card.
When this creature enters, choose a player. That player adds two mana of any one color they choose.