360 results — page 1 of 20
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
Whenever this creature attacks, it gets +2/+0 until end of turn.
Whenever this creature attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, this creature gains trample until end of turn.
Whenever this creature attacks, other attacking creatures get +1/+0 until end of turn.
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Whenever this creature attacks, it gets +3/-3 until end of turn.
Whenever this creature attacks alone, it gets +3/+0 until end of turn.
Whenever this creature attacks alone, it gets +2/+0 until end of turn.
Trample
Whenever this creature attacks a battle, it gets +1/+1 until end of turn.
Whenever this creature attacks, it gets +1/+0 until end of turn for each Elemental you control.
Whenever this creature attacks, it gets +1/+0 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Whenever Iroh attacks, attacking creatures get +1/+1 until end of turn.
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Whenever this creature attacks, it gets +1/+0 until end of turn for each land defending player controls.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Whenever this creature attacks, it gets +1/-2 until end of turn.
, : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)