360 results — page 1 of 20
When this creature enters, return up to two target creature cards from your graveyard to your hand.
Trample
When this creature enters or dies, return up to one target Aura or Equipment card from your graveyard to your hand.
When this creature enters, return target permanent card from your graveyard to your hand.
When this creature enters, return target card from your graveyard to your hand.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
When this creature enters, you may return target creature or enchantment card from your graveyard to your hand.
When this creature enters, you may return target land card from your graveyard to the battlefield.
When this creature enters, return target creature or battle card from your graveyard to your hand.
If this creature would die, exile it instead.
When this creature enters, you may return target card from your graveyard to your hand.
When this creature dies, you may exile it. If you do, return target card from your graveyard to your hand.
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, return up to three target permanent cards from your graveyard to your hand.
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Morbid — When this creature enters, if a creature died this turn, return a creature card at random from your graveyard to your hand.
, : Return target enchantment card from your graveyard to your hand.
Whenever another creature you control with power 5 or greater enters, you may return target creature card from your graveyard to your hand.
When this creature dies, you may pay . If you do, return another target creature card from your graveyard to your hand.
Whenever this creature enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.
When this creature enters, draw a card.
Whenever you cast a creature spell, you may pay . If you do, return this card from your graveyard to your hand.
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, return target permanent card from your graveyard to your hand.