360 results — page 1 of 20
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on this creature.
Whenever an opponent casts an artifact spell, put a +1/+1 counter on this creature.
Trample
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Heroic — Whenever you cast a spell that targets this creature, put two +1/+1 counters on this creature.
Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)
Heroic — Whenever you cast a spell that targets this creature, you may pay . If you do, put X +1/+1 counters on this creature.
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature.
: Double the number of +1/+1 counters on this creature.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on this creature.
Whenever a player casts a Giant spell, you may put a +1/+1 counter on this creature.
Whenever a player casts a green spell, put a +1/+1 counter on this creature.
The first kicked spell you cast each turn costs less to cast.
Whenever you cast a kicked spell, put a +1/+1 counter on this creature.
Whenever a player casts a spell, put a +1/+1 counter on this creature.
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.