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Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Search your library for three cards, exile them, then shuffle.
Draw a card at the beginning of the next turn's upkeep.
Look at target player's hand.
Look at the top five cards of your library, then put them back in any order.
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Look at the top card of target player's library. You may put that card into their graveyard.
Target player mills a card.
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
: Shuffle your library.
: Look at the top X cards of your library, then put them back in any order.
Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Put any number of target artifact cards from target player's graveyard on top of their library in any order.
Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
Draw three cards, then put two cards from your hand on top of your library in any order.
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.