360 results — page 1 of 20
Target creature gets -1/-1 until end of turn for each Swamp you control.
Target creature gets +1/+0 until end of turn for each artifact you control.
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.
Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
Choose target creature. You get (two energy counters), then you may pay any amount of . The creature gets -1/-1 until end of turn for each paid this way.
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Choose one —
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Choose one or both —
• Put a +1/+1 counter on target creature.
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Target creature gets -2/-2 until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Until end of turn, each creature you control becomes a black Shade and gains ": This creature gets +1/+1 until end of turn."
Creatures you control get +1/+0 until end of turn.
Target creature gets -2/-2 until end of turn. You gain 2 life.