360 results — page 1 of 20
: Add .
, : Put a +1/+1 counter on each creature that entered this turn.
This land enters tapped.
: Add . ( represents colorless mana.)
: Put a +1/+1 counter on target colorless creature that entered this turn.
When this land enters, create a 0/1 green Plant creature token.
When this land enters, target creature gets +1/+1 until end of turn.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Add for each creature you control.
This land enters tapped unless you control a basic land.
, : Put a +1/+1 counter on each creature you control.
: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
: Put a storage counter on this land.
, Remove any number of storage counters from this land: Add for each storage counter removed this way.
, : Put two +1/+1 counters on target non-Human creature that entered this turn.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Cycling (, Discard this card: Draw a card.)
If you control two or more other lands, this land enters tapped.
: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
, , Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
When this land enters, target creature gets +2/+0 until end of turn.
This land enters tapped unless you control a legendary creature.
: Add . When you next cast a Bird creature spell this turn, it enters with an additional +1/+1 counter on it.
, : Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."