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Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
: Draw a card. You may put a land card from your hand onto the battlefield.
: You may put a land card from your hand onto the battlefield.
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Whenever you cast a creature spell, seek a land card and put it onto the battlefield tapped.
Draw a card. You may put a land card from your hand onto the battlefield.
Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped.
Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil.
, : You may put a land card from your hand onto the battlefield tapped.
, : Draw a card. If you control eight or more lands, draw two cards instead.
Constellation — Whenever an enchantment you control enters, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.
Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
Sacrifice this creature: You may put a land card from your hand onto the battlefield.
Enchant creature
Whenever enchanted creature attacks, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. If enchanted creature is suspected, you search for two lands instead.
: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.