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Flying
When this creature enters, draw a card.
When this creature enters, draw a card, then discard a card.
When this creature enters, scry 2.
When this creature enters, you gain 2 life and draw two cards.
When this Vehicle enters, draw two cards.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has flying.
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
When this creature dies, draw a card.
When this creature enters, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)