360 results — page 1 of 20
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Target creature gains deathtouch and indestructible until end of turn.
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.
Target creature gets +2/+2 and gains trample until end of turn.
Target creature gets +3/+3 and gains trample until end of turn.
Target creature gets +3/+3 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Target creature gets +3/+3 and gains reach until end of turn.
Target creature gets +4/+4 and gains trample until end of turn.
Target creature gets +1/+1 and gains trample until end of turn.
Target creature gets +2/+2 and gains trample until end of turn. Untap it.
: This creature gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. can be paid with one mana from a snow source.)
Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)