360 results — page 1 of 20
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
Enchant creature
Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Enchant creature you control
Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
When this Aura enters, draw a card.
Enchanted creature has ": This creature gets +1/+0 until end of turn."
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.
Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
Trample
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Enchant land
Enchanted land has ": Target creature gains trample and haste until end of turn."
Cycling (, Discard this card: Draw a card.)
When this Aura enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)
Whenever another creature you control enters, this creature gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.
: Enchanted creature gets +1/+0 until end of turn.
: Enchanted creature gets +1/-1 until end of turn.
Enchanted creature gets +2/+2 and has ": This creature gains flying until end of turn."
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Whenever a creature you control with flying enters, it gains haste until end of turn.
Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
: Return this Aura to its owner's hand.
Flash (You may cast this spell any time you could cast an instant.)
Enchanted creature has ": This creature gets +2/+0 until end of turn."
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."