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If target opponent has more cards in hand than you, draw cards equal to the difference.
Draw cards equal to the number of cards in target opponent's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Return up to two target creatures to their owners' hands. Draw two cards, then discard a card.
Flying
When this creature enters, target opponent discards a card and you draw a card.
Target player gains 7 life and draws two cards.
Draw four cards, then discard two cards.
Whenever an opponent draws a card, you may draw two cards.
When this creature enters, target opponent draws a card and you draw three cards.
Draw three cards. Target player mills three cards.
Target player reveals their hand and discards all nonland cards.
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
Draw a card for each Island you control, then discard two cards.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose one or both —
• Counter target spell.
• Draw two cards, then discard a card.
Target player draws two cards, then discards a card.
Airbend up to two target creatures. (To airbend a creature, exile it. While it's exiled, its owner may cast it for rather than its mana cost.)
Draw three cards, untap up to two lands, then discard a card.
Choose one —
• Draw three cards.
• Return up to two target creatures to their owners' hands.
Target player draws seven cards.