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Draw a card.
: Draw a card.
, : Draw a card.
Draw a card. Scry 2.
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Draw X cards.
Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by , where X is its power. Then exile this spell.)
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
, Discard a card: Draw a card.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)