360 results — page 1 of 20
Equipped creature gets +1/+1 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
As long as this creature is equipped, it gets +1/+1 and has flying.
Equipped creature has flying.
Equip
Equipment swap (: Exchange this Equipment with an Equipment card in your hand. If this Equipment was attached to a creature, attach the new Equipment to that creature.)
Equipped creature gets +2/+2.
Equipped creature gets +2/+1.
Equip Human
Enchant creature
Enchanted creature gets +1/+2 and has flying.
As long as this creature is equipped, it gets +1/+1 and has first strike.
Enchanted creature gets +1/+3 and has flying.
Equipped creature gets +1/+1 and has vigilance and ", : Tap target creature."
, Sacrifice this Equipment: Draw a card.
Equipped creature gets +1/+1 for each creature you control.
Equipped creature gets +0/+3.
Astral Projection — : Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
As long as this creature is equipped, it gets +1/+1 and has vigilance.
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+0.
During your turn, equipped creature has flying.
Equipped creature gets +1/+1 and has reach and "Whenever this creature attacks, tap target creature an opponent controls."
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+0 and is a Knight in addition to its other types.
Gae Bolg — Equip
Equipped creature gets +1/+1 and has ", , Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equipped creature gets +1/+1.
Equipped creature can't be blocked by creatures with power 4 or greater.
As long as this creature is equipped, it gets +0/+2.