360 results — page 1 of 20
Whenever a player casts a green spell, put a +1/+1 counter on this creature.
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Trample
Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on this creature.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Whenever an opponent casts an artifact spell, put a +1/+1 counter on this creature.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Heroic — Whenever you cast a spell that targets this creature, put two +1/+1 counters on this creature.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Whenever you roll your third die each turn, put a +1/+1 counter on this creature.
Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Whenever you draw a card, put a +1/+1 counter on this creature.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on this creature.
Whenever another Elf enters, put a +1/+1 counter on this creature.
Whenever you cast a spell that targets this creature, draw a card.
The first kicked spell you cast each turn costs less to cast.
Whenever you cast a kicked spell, put a +1/+1 counter on this creature.