360 results — page 1 of 20
When this creature enters, you gain 4 life.
When this creature enters, you gain 2 life.
When this creature enters, you gain 1 life.
When this creature enters, you gain 3 life.
Flying
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
When this creature enters, you gain 1 life and draw a card.
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +1/+3.
When this creature enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)