360 results — page 1 of 20
Firebending X, where X is the number of creatures you control. (Whenever this creature attacks, add X . This mana lasts until end of combat.)
: Create a 1/1 white Ally creature token.
When this creature enters, create two 1/1 red Goblin creature tokens.
When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
Reach
Commanders you control get +X/+0, where X is the number of commanders you control.
When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 2, put two -1/-1 counters on a creature you control.)
+1: Create a 2/2 red Gremlin creature token.
−2: Chandra, Gremlin Wrangler deals X damage to target creature or player, where X is the number of Gremlins you control.
This creature gets +2/+0 for each other Goblin you control.
When this creature enters, create a 1/1 red Goblin creature token.
, : Target creature you control with power 2 or less can't be blocked this turn.
Whenever this creature attacks, Goblin creatures you control get +1/+1 until end of turn.
Haste
When this creature enters, create a 1/1 red Phyrexian Goblin creature token.
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.
, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
When this creature enters, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
When this creature enters, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and this turn.)
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
Other red creatures you control get +1/+1.
, : Another target red creature you control gains haste until end of turn. (It can attack and this turn.)