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As long as this creature is equipped, it gets +1/+1 and has vigilance.
Equipped creature gets +1/+1 and has vigilance and ", : Tap target creature."
, Sacrifice this Equipment: Draw a card.
Equip
Equipped creature gets +2/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has flying.
Equipped creature gets +2/+1.
Equip Human
As long as this creature is equipped, it gets +1/+1 and has flying.
Enchant creature
Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
Flash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equipped creature gets +1/+1 for each creature you control.
Equipped creature has flying.
Equipment swap (: Exchange this Equipment with an Equipment card in your hand. If this Equipment was attached to a creature, attach the new Equipment to that creature.)
Equipped creature gets +0/+3.
Astral Projection — : Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
As long as this creature is equipped, it gets +1/+1 and has first strike.
Vigilance
: This creature gets +1/+2 until end of turn.
Equipped creature gets +1/+1 and has ", , Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Equipped creature gets +1/+1 and has reach and "Whenever this creature attacks, tap target creature an opponent controls."
Equipped creature gets +1/+1.
Equipped creature can't be blocked by creatures with power 4 or greater.
As long as this creature is equipped, it gets +0/+2.