360 results — page 1 of 20
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Trample
Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn.
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Landfall — Whenever a land you control enters, this creature gains vigilance until end of turn.
Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Whenever an artifact you control enters, this creature gets +1/+0 until end of turn.
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever another creature you control enters, that creature gets +3/+3 until end of turn.
Whenever another creature you control enters, this creature gets +3/+3 until end of turn.
Alliance — Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Whenever another Human you control enters, this creature gets +1/+1 until end of turn.
Landfall — Whenever a land you control enters, untap this creature.
: Untap target land.
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Whenever a Forest you control enters, this creature gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, this creature gets +2/+2 until end of turn.
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.