360 results — page 1 of 20
Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Whenever you cast a noncreature spell, you gain 2 life.
As this creature enters, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.
First strike
Whenever a player casts a noncreature spell, they lose 2 life.
When this creature dies, you gain 3 life.
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Heroic — Whenever you cast a spell that targets this creature, you gain 2 life.
When this creature dies, each opponent loses 2 life and you gain 2 life.
Flying
Whenever a player casts a nonblack spell, that player loses 1 life.
Flurry — Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life.
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, target opponent loses 2 life and you gain 2 life.
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Whenever an opponent casts a red spell, you gain 2 life.
When this creature enters, target opponent loses 2 life and you gain 2 life.