360 results — page 1 of 20
Flying
Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)
Whenever this creature becomes the target of a spell or ability, mill two cards.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
: Change the target of target spell or ability that targets only this creature. The new target must be a creature.
Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Whenever you cast a Spirit or Arcane spell, you may tap or untap target creature.
Flash
When this creature enters, counter target spell. Put X +1/+1 counters on this creature, where X is that spell's mana value.
Enchant creature
Enchanted creature gets +4/+4.
When enchanted creature becomes the target of a spell or ability, sacrifice this Aura.
Other artifact creatures you control have flying.
When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, counter target artifact or creature spell.
Whenever this creature or another creature you control enters, tap target creature an opponent controls.
, Sacrifice this creature: Counter target spell that targets a creature you control.
Whenever you cast a noncreature spell, this creature gets +2/+2 until end of turn.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
: This creature becomes the creature type of your choice until end of turn.
, : Choose a creature type. Each creature you control becomes that type until end of turn.