360 results — page 1 of 20
This creature enters with two -1/-1 counters on it.
, Remove a counter from this creature: Target creature can't block this turn. Activate only as a sorcery.
This artifact enters with two +1/+1 counters on it.
Whenever a creature you control with a +1/+1 counter on it dies, put a +1/+1 counter on this artifact.
: Move a +1/+1 counter from this artifact onto target creature. Activate only as a sorcery.
This creature enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on this creature.
Creatures you control have haste.
Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
This creature enters with two oil counters on it.
, , Remove an oil counter from this creature: Target creature gets +2/+2 until end of turn. Activate only as a sorcery.
Whenever a creature you control deals combat damage to a creature, you may put a quest counter on this enchantment.
Remove a quest counter from this enchantment and sacrifice it: Put four +1/+1 counters on target creature.
Whenever a creature you control deals combat damage, put a blaze counter on this enchantment.
Remove five blaze counters from this enchantment: It deals 5 damage to any target.
When this enchantment enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Foods you control have ": Add ."
, Sacrifice this enchantment: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — , : Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
When this enchantment enters, if you control a Planet, this enchantment deals 4 damage to any target.
, Sacrifice this enchantment: Conjure a card of your choice from the Planets Spellbook onto the battlefield tapped with eight charge counters on it. Activate only as a sorcery.
: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner's hand.
• Return target Saga card from your graveyard to your hand.
During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you commit a crime, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Enchant creature you control
Enchanted creature gets +3/+2, has haste, and attacks each combat if able.
: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.
: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice this enchantment: Add .
When this creature enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
When this enchantment enters, create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn.
Reach
Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a reach counter on target creature. Activate only as a sorcery.
Whenever this enchantment or another enchantment you control enters, you may put a +1/+1 counter on target creature.