360 results — page 1 of 20
Whenever this creature or another Zombie dies, each opponent loses 1 life.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When this creature dies, each opponent loses 2 life.
When this creature dies, each opponent loses 2 life and you gain 2 life.
When this creature enters, each opponent loses 2 life and you gain 2 life.
When this creature enters, target opponent loses 2 life and you gain 2 life.
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Whenever this creature attacks or blocks, you lose 1 life for each +1/+1 counter on it.
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever another creature dies, each opponent loses 1 life.
Flying
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life.
, : Each opponent loses 2 life. Activate only if a creature died this turn.
Constellation — Whenever this creature or another enchantment you control enters, each opponent loses 1 life.
When this creature enters, each opponent discards a card.
Whenever this creature attacks, you draw a card and lose 1 life.