360 results — page 1 of 20
Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Target creature gains deathtouch until end of turn.
Draw a card.
Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Target creature gets +3/+3 and gains reach until end of turn.
Target creature gets +3/+3 and gains trample until end of turn.
Target creature gets +3/+3 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Target creature gets +2/+2 and gains trample until end of turn.
Untap target creature. It gets +2/+2 and gains reach until end of turn.
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Target creature gets +3/+3 and gains reach until end of turn. Untap it.
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)