360 results — page 1 of 20
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
( can be paid with one mana from a legendary source.)
Other legendary creatures you control get +1/+1 and have indestructible.
Other creatures you control get +1/+1.
: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token.
Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
, : Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
, : You gain 2 life.
: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Shieldwall — Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
, , Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
: Target creature you control gains haste until end of turn. (It can attack and this turn.)
When this creature enters, creatures you control get +1/+0 and gain haste until end of turn.
, , Sacrifice this creature: Target creature gets +5/+5 and gains trample until end of turn.
Whenever this creature attacks, it gets +1/+1 until end of turn. If you control four or more creatures, it gets +2/+2 and gains indestructible until end of turn instead. (Damage and effects that say "destroy" don't destroy it.)
, , Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
Enchant creature
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.
Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.
When this creature enters, suspect up to one target creature you control. (A suspected creature has menace and can't block.)
, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.