360 results — page 1 of 20
Trample
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Landfall — Whenever a land you control enters, this creature gets +1/+0 until end of turn.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Landfall — Whenever a land you control enters, this creature gains flying until end of turn.
Whenever another creature you control enters, this creature gets +3/+3 until end of turn.
Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Alliance — Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Whenever an artifact you control enters, this creature gets +2/+0 and gains trample until end of turn.
Landfall — Whenever a land you control enters, this creature gains first strike until end of turn.
Landfall — Whenever a land you control enters, this creature gains vigilance until end of turn.
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Whenever you expend 4, this creature gets +2/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)