360 results — page 1 of 20
: You may put a land card from your hand onto the battlefield.
Draw a card. You may put a land card from your hand onto the battlefield.
Sacrifice this creature: You may put a land card from your hand onto the battlefield.
, : You may put a land card from your hand onto the battlefield tapped.
, : Draw a card. If you control eight or more lands, draw two cards instead.
: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip this creature.
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)
Vigilance
: You may put a basic land card from your hand onto the battlefield.
: Return target basic land you control to its owner's hand.
Kicker (You may pay an additional as you cast this spell.)
Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped.
Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil.
When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.