360 results — page 1 of 20
Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.
Exile target card from a graveyard.
Destroy target creature that was dealt damage this turn. It can't be regenerated.
Destroy target nonblack creature.
At the beginning of your next upkeep, pay . If you don't, you lose the game.
Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step.
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Destroy target creature that was dealt damage this turn.
Draw a card.
This spell can't be countered. (This includes by the ward ability.)
Target creature gets -X/-X until end of turn.
Target creature gets +3/+0 until end of turn.
Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This token can't block."
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.
Destroy target creature. It can't be regenerated.
Enchant creature
When this Aura enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Cast this spell only during combat on an opponent's turn.
Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.