360 results — page 1 of 20
Creatures you control get +2/+2 until end of turn.
: Creatures you control get +1/+1 until end of turn.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever you attack, creatures you control get +1/+1 until end of turn.
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Vigilance
: Creatures you control get +1/+0 until end of turn.
Creatures you control get +2/+1 until end of turn.
Creatures you control get +0/+5 until end of turn.
When this creature enters, creatures you control get +2/+1 until end of turn.
Flying
: Snow creatures you control get +1/+1 until end of turn. ( can be paid with one mana from a snow source.)
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
When this creature enters, creatures you control get +1/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)
Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.
: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)