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When this creature enters, draw a card.
: Add .
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Defender (This creature can't attack.)
Defender
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flying
When this creature dies, draw a card.
When this creature enters, draw a card and you get (two energy counters).
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+3.