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At the beginning of each upkeep, untap all creatures and lands.
At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
At the beginning of your upkeep, this creature deals 1 damage to you.
Oozes you control get +1/+1.
At the beginning of your upkeep, if you control a commander, create a token that's a copy of this creature.
At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.
At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
At the beginning of your upkeep, return a creature you control to its owner's hand.
At the beginning of your end step, untap all lands you control.
At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
At the beginning of your upkeep, sacrifice this creature unless you pay .