360 results — page 1 of 20
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
At the beginning of your upkeep, sacrifice this Aura unless you pay .
Enchanted creature gets +0/+1.
At the beginning of your upkeep, sacrifice this Aura unless you return a land you control to its owner's hand.
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
When this Aura enters attached to a creature, each other nontoken creature you control becomes a copy of that creature.
Nontoken creatures you control enter as a copy of enchanted creature.
Enchant player
At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.
At the beginning of your upkeep, return a creature you control to its owner's hand.
At the beginning of your upkeep, put a lore counter on this enchantment, then draw a card for each lore counter on this enchantment.
At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
: Draw a card and put a +1/+1 counter on this creature.
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay ."
At the beginning of your upkeep, draw a card for each Shrine you control.
You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
At the beginning of your upkeep, you may have this creature become the color or colors of your choice. (This effect lasts indefinitely.)
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)