360 results — page 1 of 20
Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
As an additional cost to cast this spell, sacrifice a creature.
Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.
Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target nonblack creature. It can't be regenerated.
Destroy target white creature. It can't be regenerated.
Draw a card.
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Destroy target creature. It can't be regenerated.
Destroy target green creature. It can't be regenerated.
Destroy target artifact or creature. It can't be regenerated.
Kicker (You may pay an additional as you cast this spell.)
Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Flying
When this creature dies, you may pay . If you do, for each creature that dealt damage to this creature this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
Destroy target creature with mana value 3 or less. It can't be regenerated.
Counter target spell unless its controller pays . Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Destroy target nonblack creature. Its controller loses 2 life.
This spell costs less to cast if it targets a creature that was dealt damage this turn.
Destroy target creature. Its controller loses 2 life.
Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays .
Destroy target creature if it's white. A creature destroyed this way can't be regenerated.
Draw a card at the beginning of the next turn's upkeep.