360 results — page 1 of 20
Kicker (You may pay an additional as you cast this spell.)
When this creature enters, if it was kicked, all creatures able to block target creature this turn do so.
When this creature enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward .)
When this creature enters, put a +1/+1 counter on target creature you control.
Kicker and/or (You may pay an additional and/or as you cast this spell.)
When this creature enters, if it was kicked with its kicker, it deals 2 damage to any target.
When this creature enters, if it was kicked with its kicker, destroy target artifact.
When this creature enters, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
When this creature enters, put a -1/-1 counter on target creature you control.
When this creature enters, if it was kicked, you gain 10 life.
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Haste
Nontoken creatures you control have ": Create a token that's a copy of target token you control that entered this turn."
When this creature enters, if it was kicked, destroy target artifact. It can't be regenerated.
When this creature enters, if it was kicked, it fights another target creature.
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Reach (This creature can block creatures with flying.)
When this creature enters, if it was kicked, destroy target creature with flying.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever this creature evolves, create a token that's a copy of it.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
: Transform target Incubator token you control. Double the number of +1/+1 counters on it.