360 results — page 1 of 20
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
When this creature enters, put a +1/+1 counter on each other Human you control.
Whenever another Human you control enters, put a +1/+1 counter on this creature.
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature.
Defender
First strike, vigilance
Whenever another creature you control enters, put a +1/+1 counter on that creature.
Trample
Whenever a creature you control with power 4 or greater enters, put a +1/+1 counter on this creature.
Whenever another creature you control dies, put a +1/+1 counter on this creature.
When this creature enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control.
Whenever another Squirrel or Food you control enters, put a +1/+1 counter on this creature.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Flying
Whenever another Angel you control enters, put a +1/+1 counter on this creature.
When this creature enters, put a trample counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with trample.
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever an artifact you control enters, put a +1/+1 counter on target creature you control.