360 results — page 1 of 20
: Target Dwarf creature gets +1/+0 until end of turn.
: Creatures you control get +3/+0 until end of turn.
: Target creature you control gains haste until end of turn. (It can attack and this turn.)
Trample
Whenever you expend 4, target creature you control gets +1/+1 and gains trample until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
Enchant creature
Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.
Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.
Other Barbarian creatures get +1/+1.
: Another target Barbarian creature gets +1/+0 until end of turn.
Other red creatures you control get +1/+1.
, : Another target red creature you control gains haste until end of turn. (It can attack and this turn.)
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
: Target creature gets +1/+0 until end of turn.
Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
: Add .
: Target creature you control gets +4/+0 until end of turn. Activate only as a sorcery.
: Target creature you control gets +1/+1 and gains haste until end of turn. Activate only as a sorcery.
Whenever you attack, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
, : Target player loses 2 life and you gain 2 life.
, : Creatures you control get +2/+2 until end of turn.
Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
This creature gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creatures you control get +2/+0 until end of turn.