360 results — page 1 of 20
Whenever a creature you control enters, you may destroy target artifact or enchantment.
When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Destroy target artifact or enchantment.
• You gain 4 life.
When this creature enters, destroy target artifact or enchantment an opponent controls.
Kicker (You may pay an additional as you cast this spell.)
When this creature enters, if it was kicked, destroy target artifact or enchantment.
When this creature dies, destroy target artifact or enchantment.
When this creature enters, destroy target artifact.
When this creature enters, you may destroy target artifact.
When this creature enters, you may destroy target enchantment.
When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls.
When this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
When this creature enters, if you control two or more Islands, you may tap two target permanents.
When this creature enters, if you control two or more Mountains, you may have this creature deal 2 damage to target player or planeswalker.
When this creature enters, you may sacrifice a creature. When you do, destroy target artifact an opponent controls.
Whenever this creature deals combat damage to a player, you may destroy target enchantment that player controls.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
This creature can't be blocked by more than one creature.
Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Reach
• Destroy up to one target artifact.
• Sacrifice an artifact. If you do, put two +1/+1 counters on this creature.