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Dragon creatures you control get +3/+3.
Creatures you control get +1/+0.
Attacking creatures you control get +1/+0.
Sliver creatures you control get +2/+0.
Creatures you control get +2/+0 until end of turn.
Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
If this creature attacks, all creatures you control attack if able.
Until end of turn, creatures you control get +2/+0 and gain all creature types.
Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Green creatures you control get +0/+2.
Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
This spell costs less to cast for each opponent you attacked this turn.
Goad all creatures your opponents control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Creatures you control have haste. (They can attack and as soon as they come under your control.)
Creatures you control have haste.