360 results — page 1 of 20
Target creature gets +1/+1 and gains deathtouch until end of turn.
Target creature gets +3/+3 and gains double strike until end of turn.
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Target creature gets -11/-11 until end of turn.
Target creature gets -5/-5 until end of turn.
Target creature gets +3/+3 until end of turn.
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
Target creature gets -4/-4 until end of turn.
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Target creature gets +6/+6 until end of turn.
When this creature enters, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Target creature gets -6/-6 until end of turn. You gain 2 life.
Indestructible
: Target creature with power 5 or greater gains indestructible until end of turn.
Creatures you control gain indestructible until end of turn. Untap each creature you control.
: This creature gains haste until end of turn.
: This creature gains trample until end of turn.
: This creature gains indestructible until end of turn.
: This creature gets +1/-1 until end of turn.
: This creature gets -1/+1 until end of turn.