360 results — page 1 of 20
Return target nonland permanent to its owner's hand.
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Return target permanent to its owner's hand.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Return target nonland permanent or suspended card to its owner's hand.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Cycling (, Discard this card: Draw a card.)
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.
Return target enchanted permanent to its owner's hand.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Return target nonland permanent to its owner's hand. Each player mills two cards.
Return target permanent you control to its owner's hand.
, : Return target permanent to its owner's hand.
Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.