360 results — page 1 of 20
Enchant creature
Enchanted creature gets +2/+2.
As long as another Aura is attached to enchanted creature, it has first strike and lifelink.
Enchanted creature has flying, first strike, and vigilance.
Enchant creature you control
When this Aura enters, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)
Flash
When this Aura enters, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
Enchanted creature gets +1/+1 and has first strike.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Enchanted creature gets +1/+1 and has lifelink.
When this Aura enters, create a 1/1 white Vampire creature token with lifelink.
Enchanted creature gets +1/+0 and has flying and first strike.
Enchanted creature gets +1/+2.
: Attach this Aura to target creature other than enchanted creature.
When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control.
Enchanted creature has vigilance and ", : Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Enchanted creature gets +1/+2 and has vigilance.
Addendum — When this Aura enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
Enchanted creature has first strike.
: Enchanted creature gets +2/+2 until end of turn.
Enchanted creature has lifelink.
: Attach this Aura to target creature you control.
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchanted creature gets +1/+3.
: Return this Aura to its owner's hand.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.