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Flying
Prevent all combat damage that would be dealt to this creature.
: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
: Prevent the next 1 damage that would be dealt to this creature this turn.
Prevent all combat damage that would be dealt to this creature by enchanted creatures.
: Prevent the next 2 damage that would be dealt to any target this turn.
Prevent all damage that would be dealt to Cho-Manno.
Enchant creature
Enchanted creature has flying.
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent all damage that would be dealt to target legendary creature this turn.
Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.
: Prevent the next 2 damage that would be dealt to target creature this turn.
If damage would be dealt to this creature, prevent that damage. When damage is prevented this way, this creature deals that much damage to any other target.
, : Prevent all combat damage that would be dealt by target creature this turn.
: Prevent all combat damage that would be dealt by target creature this turn.
: Prevent the next 1 combat damage that would be dealt to you this turn.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Prevent all damage that would be dealt to and dealt by enchanted creature.
Flash
When this creature enters, prevent the next 3 damage that would be dealt to any target this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.