360 results — page 1 of 20
When this creature enters, put a +1/+1 counter on target creature.
Changeling (This card is every creature type.)
When this creature enters, put a +1/+1 counter on target creature you control.
When this creature enters, put a -1/-1 counter on target creature you control.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters or dies, put a +1/+1 counter on target creature.
Whenever another Elf enters, put a +1/+1 counter on this creature.
When this creature enters, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When this creature enters, put a +1/+1 counter on target creature and you gain 1 life.
: Put a +1/+1 counter on this creature.
When this creature enters, untap target creature.
When this creature enters, put a trample counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with trample.
Morbid — When this creature enters, if a creature died this turn, put two +1/+1 counters on target creature.
This creature enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
When this creature enters, put a +1/+1 counter on another target Merfolk you control.
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.