360 results — page 1 of 20
Equipped creature gets +1/+1 and has trample.
: Attach this Equipment to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has shroud. (It can't be the target of spells or abilities.)
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Equipped creature gets +3/+1.
Equip—Sacrifice an artifact.
Equipped creature has first strike.
When this Equipment enters, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Whenever a creature you control enters, you may attach this Equipment to it.
Equip
Whenever a creature you control enters, attach this Equipment to that creature.
Equipped creature gets +1/+1 for each creature you control.
Equipped creature has flying.
Equipped creature has flying. (It can't be blocked except by creatures with flying or reach.)
: Attach target Equipment you control to target creature you control.
Equipped creature gets +1/+2.
Whenever an Artificer you control enters, you may attach this Equipment to it.
Equipped creature gets +1/+0 for each Equipment attached to it.
Equipped creature gets +1/+1 for each enchantment you control.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.