360 results — page 1 of 20
This spell can't be countered.
Counter target spell.
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Counter target noncreature spell.
Counter target spell. Its controller can't cast spells this turn.
Destroy target nonland permanent.
This spell costs less to cast if you control a Wizard.
: Target spell can't be countered.
Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Creatures you control get +1/+0.
+1: Add or . Creature spells you cast this turn can't be countered.
−2: Target creature you control fights target creature you don't control.
Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Counter target spell that targets you or a permanent you control.
Draw a card.
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.
Counter target spell that targets a permanent you control.
Counter target spell. Ionize deals 2 damage to that spell's controller.
Destroy target artifact or land.
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Counter target spell. That spell's controller may draw a card.