360 results — page 1 of 20
Target blocking creature you control gets +2/+2 until end of turn.
Draw a card.
Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Target creature gets +3/+0 until end of turn.
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
Target creature gets +1/+0 until end of turn.
Target creature you control gets +2/+2 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Target blocking creature gets +4/+4 until end of turn.
Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Creatures you control get +1/+1 until end of turn.
Creatures you control get +0/+2 until end of turn.
Target creature you control gets +2/+2 until end of turn. If that creature is an Ally, it also gains flying until end of turn.
Target creature you control gains protection from the color of your choice until end of turn.
Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.
Target blocking or blocked creature you control gets +2/+2 until end of turn.
Target creature gets +1/+0 and gains first strike until end of turn.
Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.