360 results — page 1 of 20
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Return target permanent to its owner's hand. Then that player discards a card.
Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.
Return target nonland permanent to its owner's hand. Each player mills two cards.
Return target permanent you control to its owner's hand.
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
Return target nonland permanent to its owner's hand.
Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
This spell costs less to cast if you control an artifact creature.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Return target nonland permanent or suspended card to its owner's hand.