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Draw a card for each creature card in your graveyard.
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
When this creature enters, draw a card for each green creature you control.
Create a 2/2 green Wolf creature token for each Forest you control.
Draw a card for each creature target player controls, then draw a card for each creature another target player controls.
Put two +1/+1 counters on each creature you control.
Draw cards equal to the power of target creature you control.
Trample
When this creature enters, draw a card for each other Dinosaur you control.
Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control.
Draw a card for each creature you control with power 4 or greater. Then creatures you control get +X/+X until end of turn, where X is the number of cards in your hand.
You gain 1 life for each land you control.
Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.
Whenever a creature you control with toughness 4 or greater dies, draw a card.
Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.
You gain 6 life.
Draw a card.
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)